New Nvidia Beta driver.

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New Nvidia Beta driver.

Post#1 by Evan » 07 Apr 2017, 12:37

New Nvidia Beta driver - Loads of Bugfixes for recent kernels ,VDPAU , OpenGL and Steam. ... 7002/en-us

Added support for the following GPUs:
GeForce GTX 1080 Ti
Quadro M520
Quadro P3000
Improved compatibility with recent kernels.
Fixed a bug that caused "nvidia-settings --query all" to print many duplicate entries.
Fixed a bug that caused applications to crash in some situations when calling glXMakeCurrent while OpenGL threaded optimizations were enabled.

This frequently occurred when Steam was attempting to make a video appear full-screen.

Fixed a bug that caused VDPAU applications to use the blit presentation queue when a previous VDPAU application didn't shut down cleanly.
Fixed hangs and crashes that could occur when an OpenGL context is created while the system is out of available memory.
Fixed a bug that caused corruption when OpenGL windows were moved or resized.
Fixed a bug that caused X screens that use Option "UseDisplayDevice" "none" to be resized to 640x480 when using "xrandr -s" to change the screen configuration.
Fixed a kernel crash that occurred when attempting to map large user memory allocations into CUDA.
Disabled OpenGL threaded optimizations by default, initially enabled in 378.09, due to various reports of instability.
Added support for the following Vulkan extensions:
VK_KHX_external_semaphore_fdThese extensions require a Vulkan loader version >= 1.0.42.
Removed the X driver's logo splash screen and the corresponding NoLogo and LogoPath xorg.conf options.
Added the "ResamplingMethod" MetaMode option, adding support for bicubic resampling methods when scaling screen transformations are in use.See the README for more details.
Fixed a bug that left HDMI and DisplayPort audio muted after a framebuffer console mode was restored. For some displays, this caused the display to remain blank.
Fixed a bug that caused audio over DisplayPort to stop working when the monitor was unplugged and plugged back in or awoken from DPMS power-saving mode.
Fixed a regression that caused corruption in certain applications, such as window border shadows in Unity, after resuming from suspend.
Fixed a bug that prevented PRIME Sync from working on notebooks with GeForce GTX 4xx and 5xx series GPUs.

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