Gens/Gs. Sega MegaDrive/Genesis emulator for Porteus 3.0 32-bit.
Here it is: http://www.filehosting.org/file/details ... 7_i386.xzm
I recommend NOT to use the Slackware package they offer at Sega Retro. Didn't render icons and got clunky scrolling, among other weird behaviors. I used the .deb package to create this module. Worked in every machine I tried. Of course you can also build from source, but this just works.
Here's some advice on proper settings:
Backend: SDL + OpenGL
OpenGL linear filter: ON (blurs image a bit, but it looks closer to original hardware IMO).
Bits per pixel: 32 (or you may get clunky gameplay).
Frame skip: Auto
Sound rate: 44,100 Hz (or it'll sound like sh*t).
YM2612 improved: ON (sounds closer to original console)
Gens-GS emulator module for Porteus 3.0 (i486)
- brokenman
- Site Admin
- Posts: 6105
- Joined: 27 Dec 2010, 03:50
- Distribution: Porteus v4 all desktops
- Location: Brazil
Re: Gens-GS emulator module for Porteus 3.0 (i486)
Oh man, I can see wasted hours playing double dragon and sonic again.
Thanks JosepZ!
Thanks JosepZ!
How do i become super user?
Wear your underpants on the outside and put on a cape.
Wear your underpants on the outside and put on a cape.
- JosepZ
- White ninja
- Posts: 16
- Joined: 21 Jul 2014, 19:39
- Distribution: Porteus 3.0
- Location: Barcelona
Re: Gens-GS emulator module for Porteus 3.0 (i486)
...and I can see people blaming me for stalling Porteus's development. 
