wine and play on linux

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stuck on stupid
White ninja
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wine and play on linux

Post#1 by stuck on stupid » 26 May 2015, 14:59

I downloaded the latest wine module and play on linux but they are not working. When I click either a window pops up for for less than a second and nothing happens. I'm using the mate desktop.

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francois
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Re: wine and play on linux

Post#2 by francois » 28 May 2015, 03:17

Did you tried these versions of play on linux and wine of paulby:
http://forum.porteus.org/viewtopic.php?f=49&t=1604

Please, try wine from the command line and give us the output:
https://www.winehq.org/docs/wineusr-gui ... e-options
https://www.winehq.org/docs/wineusr-guide/running
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wread
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Re: wine and play on linux

Post#3 by wread » 28 May 2015, 18:53

I have been playing with wine; my experience is that you must have much more storage than what a normal USB stick can offer.

Maybe the usb is saturated with wine - it gets blue!-

I made a HD-install and it works ok.

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jimwg
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Re: wine and play on linux

Post#4 by jimwg » 24 Sep 2015, 03:16

wread wrote:I have been playing with wine; my experience is that you must have much more storage than what a normal USB stick can offer.

Maybe the usb is saturated with wine - it gets blue!-

I made a HD-install and it works ok.

Cheers!
I'm not saying it's a show-stopper for stop and see surfers, but the ability for Porteus to run Wine would be a big promo plus if it's defined what's the best average min size for a flash drive to run it with most casual software out there. 32gig? 64? 128? The light gaming home-schoolers here are reasoned enough to know they won't be running Neverwinter under Porteus/Wine, but if we can do Royal Quest or Eldevin or Runescape (approx 4 gig installs) or browser MMOs they'd be more than a happy puppy (no rival pun intended). If you can just mention "Wine capable" in your promos it'd also hook more curious to look into Porteus in general too. I'll shortly be testing out Wine on Porteus (if possible) myself when a donated 32gig USB 3.0 SanDisk flash comes in to format into Porteus then play it by ear on installing Wine on it. Knock on wood.

Jim in NYC

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Re: wine and play on linux

Post#5 by jimwg » 29 Sep 2015, 08:40

Okay, I received a donated SanDisk 32gis USB 3.0 Ultra Fit flash drive to play with (Amazingly tiny and holds so much! Where are its guts?? Fantastic!). I hadn't formatted its FAT factory format in case other newbies have qualms about altering their flash drives that deep just taking a sip of Porteus. I created a 10 gig dat. container which I assume is sufficient to also contain all the processes and program used by Wine. First test is that Runescape works great, no sensible change of speed from Windows running though I'm on 32bit XFCE Porteus 3.1 on a 1.5gig Thinkpad R60e. Neverwinter stalls at the gate -- I expected that, just wanted to try and hope. It might be different with newer machines. Royal Quest under windowed lo-rez only gets as far as past the main log-in window then I get memory exceptions that I'm unsure is just particular to Porteus being all in memory so. Will check futher, but I'd be great getting Royal Quest to run on Porteus/Wine.

Jim on NYC

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Ed_P
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Re: wine and play on linux

Post#6 by Ed_P » 29 Sep 2015, 13:57

jimwg wrote:I created a 10 gig dat. container which I assume is sufficient to also contain all the processes and program used by Wine.
10 GB!! Wow!!

To check how much of it your using you might find this script useful.

savedatspaceused.sh

Code: Select all

#!/bin/sh
#  http://forum.porteus.org/viewtopic.php?f=81&t=1941&start=15#p13272
#  http://forum.porteus.org/viewtopic.php?f=117&t=3205&p=25099#p25097

BOOTDEV=`grep -A1 "Booting" /var/log/porteus-livedbg|tail -n1|sed 's^//^/^g'`

# Color definitions
txtbld=$(tput bold)               # Bold
txtred=${txtbld}$(tput setaf 1)   # Red
rst=$(tput sgr0)                  # Reset

function redpswd() {
echo -e "$1" $txtred  
}

if [ `whoami` != "root" ]; then
    redpswd "Enter root's password"
    su -c "sh $0 $1"
    exit
fi
echo $rst

#  ** For running in Always Fresh mode the path to the save.dat file must be     **
#  ** specified in the mloop command below to fit your USB directory structure.  **

if [ -a /mnt/live/memory/images/changes ]; then
   SPACEDATDIR=/mnt/live/memory/images/changes 
else
   mloop $BOOTDEV/porteus/changes/porteussave.dat
   SPACEDATDIR=/mnt/loop
fi

echo
echo du -sh
du -sh ${SPACEDATDIR}     # Show the amount used   
echo df -h
df -h  ${SPACEDATDIR}     # Show filesystem summary
echo
du -sh ${SPACEDATDIR}/etc
du -sh ${SPACEDATDIR}/home
du -sh ${SPACEDATDIR}/opt
du -sh ${SPACEDATDIR}/root
du -sh ${SPACEDATDIR}/usr
du -sh ${SPACEDATDIR}/var
echo
if [ -d "${SPACEDATDIR}/home/guest/.PlayOnLinux" ]; then
  du -sh ${SPACEDATDIR}/home/guest/.PlayOnLinux
fi
if [ -d "${SPACEDATDIR}/home/guest/.wine" ]; then
  du -sh ${SPACEDATDIR}/home/guest/.wine
fi
echo
echo Press Enter for more details, Ctrl+C to end.
read 

du -sh  ${SPACEDATDIR}/home/guest/Downloads
du -sh  ${SPACEDATDIR}/home/guest/Desktop

if [ -a /mnt/live/memory/images/changes ]; then
   echo  
   echo "For more info use:" 
   echo " du -h /mnt/live/memory/images/changes/home/guest*"
   echo " du -h /mnt/live/memory/images/changes/home/*" and
   echo " du -h /mnt/live/memory/images/changes/*|grep  '[0-9][0-9]M'"
else
   uloop 
fi
BTW My save.dat file is 512MB but I don't play many games.
Ed

jimwg
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Re: wine and play on linux

Post#7 by jimwg » 30 Sep 2015, 07:21

phhpro wrote:Sidenote: I really don't understand why anyone would bloat the system with crappy windoze stuff - but well, there seem plenty of those out there. Get a spare disk or partition and go dual/multi boot.
Unfortunately the best games and most premier apps are Windows-based and till that state changes, Wine and Win emulators have a future and Linux gamers and so enticed Linux-converts will happily put up with bloat on super-large drives without the pain and redundant space of double-booting. It's cooler too.

Jim in NYC

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