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Re: An alternative "changes" cheat code [Solved]

Posted: 23 Feb 2013, 15:47
by Ed_P
Perfect! Thanks Hamza. :beer:

Re: [SOLVED] An alternative "changes" cheat code

Posted: 06 Aug 2013, 11:44
by ThePilot
Hello everybody! I'm brand new here, and had a question regarding this...

I want to do a frugal install (so it's loaded to RAM) but I want all my changes saved to my HDD (I'll be using the entire drive for Porteus).

Should I just use normal changes=/dev/sda1 or should I do changes=EXIT:/dev/sda1? Isn't doing it with EXIT similar to how Puppy Linux does things?

Sorry for the confusion...I'm just trying to figure things out a bit.

Thanks! :)

Re: [SOLVED] An alternative "changes" cheat code

Posted: 06 Aug 2013, 12:12
by donald
Hi Pilot
The difference is:
If you use changes=/dev/sda1/"some Folder"
your changes are written to that folder in real Time

If you use changes=EXIT:/dev/sda1/"some Folder"
The 'EXIT:' extension tells the 'changes=' cheatcode to keep all
of the files that have been added/deleted/modified during the
session stored in memory until you shutdown or reboot.
Your RAM works as a buffer which gets dumped on the drive only once,
when the session is finished.

'changes=EXIT:' cheatcode has following advantages:
- Porteus works as fast as in 'Always Fresh' mode as all modifications
to files and folders are performed in RAM.
- reduced number of read/write cycles should extend the life of SSD
drives and usb sticks.
The only disadvantage of the 'EXIT:' extension is that the session
does not get saved in cases where you experience a hang (kernel crash)
or power interrupt.
Please use with caution!