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Wine 2.0 (Windows app runner)

Posted: 16 Feb 2017, 22:42
by fulalas

Re: Wine 2.0 (Windows app runner)

Posted: 18 Feb 2017, 17:15
by Blaze
Evan, do you use compat libraries (multilib)?
compat32-libraries-3.0-x86_64-1sl.xzm

Re: Wine 2.0 (Windows app runner)

Posted: 18 Feb 2017, 21:08
by Ed_P
Evan wrote:Cinnamon 64 v3.2.2

Wine cfg shows in the Menu but when i clicked it nothing happened , someone else needs to confirm this?
That's my experience, with the one found here: http://forum.porteus.org/viewtopic.php? ... 28&p=52909 But have you tried entering "wine" on a command line?

Re: Wine 2.0 (Windows app runner)

Posted: 18 Feb 2017, 22:05
by fulalas
Evan wrote:Wine cfg shows in the Menu but when i clicked it nothing happened , someone else needs to confirm this?
As Blaze said, you need multilib. But the reason I must confess I don't know, once multilib is supposed to be needed only to execute 32bits apps inside a 64bits system. :unknown:

Multilib is usually a huge bazooka (360mb compressed) containing almost every 32bits lib in the world. If you want I made a small multilib package (41mb compressed) with the basic stuff that are enough for running the most common Windows apps. :good:

Re: Wine 2.0 (Windows app runner)

Posted: 19 Feb 2017, 00:39
by fulalas
wine -> 32bits
wine64 -> 64bits

If you want to run 64bits Windows apps, just go to a terminal and type:

Code: Select all

wine64 /path/app.exe
If you want to run 32bits Windows apps, activate multilib, go to a terminal and type:

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wine /path/app.exe
And if you figure out why winecfg needs multilib, I accept the explanation. :D

Re: Wine 2.0 (Windows app runner)

Posted: 19 Feb 2017, 02:07
by fulalas
Evan wrote:LOL , if you're both telling me that Wine64 needs 32 bit libraries for it's menu to work then something is seriously wrong with WineHQ's idea of coding a 64 bit app. :D
I agree, hahaha!

But it's working here flawlessly. It's a matter of finding the missing dependencies or something like that. :good:

Re: Wine 2.0 (Windows app runner)

Posted: 19 Feb 2017, 05:04
by Ed_P
I apologize, I'm polluting this thread but the version of wine that I linked to earlier runs Windows 32 bit games with no multilib module added. It just doesn't play the 64-bit versions, even with a wine64 command, and this is the 64-bit section of the forum. :sorry:

Sorry fulalas, I will bug out.

Re: Wine 2.0 (Windows app runner)

Posted: 19 Feb 2017, 08:58
by fulalas
Ed_P, no worries. :)

Re: Wine 2.0 (Windows app runner)

Posted: 19 Feb 2017, 12:15
by Blaze
Hi Evan.
You can try wine-1.9.16-x64-3.2-GeckoMono-1.xzm or http://bear.alienbase.nl/mirrors/slackware-live/bonus/

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	0050-multilib-current-x86_64.sxz	2017-01-27 11:30 	366M	 
	0060-wine-1.9.23-current-x86_64.sxz	2016-12-10 12:09 	204M	 
rename .sxz to .xzm and activate these modules.

Re: Wine 2.0 (Windows app runner)

Posted: 19 Feb 2017, 13:40
by fulalas
Evan, you don't have to install everything Wine asks for, unless you want to run .Net apps.

Also, maybe you should try something simpler (baby steps), like this 32bits Windows app: http://www2.cs.uidaho.edu/~jeffery/win32/wglgears.exe (requires OpenGL though)

If it works, you can try another simple Windows app but this time a 64bits one. :good:

Wine 2.0 (Windows app runner)

Posted: 02 Aug 2017, 16:17
by Mel1974
Hi, Newbie here, Running Porteus Mate 3.2.2 and couldn't get wine to work to save my life for about 3 days. FINALLY got it running with the 32-bit library. Thanks...

for other newbs: http://dl.porteus.org/x86_64/archive/Po ... .1/extras/

Wine 2.0 (Windows app runner)

Posted: 02 Aug 2017, 21:34
by Ed_P
^ I run Wine without that library. I run the one Blaze posted here: http://forum.porteus.org/viewtopic.php?p=52881#p52881 and here: http://forum.porteus.org/viewtopic.php?p=52909#p52909

wine-1.9.16-x64-3.2-GeckoMono-1.xzm

Wine 2.0 (Windows app runner)

Posted: 03 Aug 2017, 10:52
by fulalas
@Ed_P, either this package includes multilib, or you're running just 64 bits Windows applications. :good:

Wine 2.0 (Windows app runner)

Posted: 03 Aug 2017, 13:40
by Ed_P
!! I wasn't aware that Wine could run 64bit apps. I thought it was based on Windows XP which is 32bit and thus could only run 32bit apps.only.

The main app I run with Wine is PopTrayU which is 32bit.

Wine 2.0 (Windows app runner)

Posted: 03 Aug 2017, 23:03
by fulalas
Wine is not based on Windows XP. It's a reverse-engineering from Windows API, which today includes even DirectX 12 (Windows 7). There are two main versions: 32 and 64 bit. It's really a nice project (almost magic, I would say), considering that Windows source code is not available. :)