Rava wrote: ↑06 Oct 2023, 12:03
Good to know, but
my idea is to have the initial post of the thread listing all possibilities as overview, as table of contents if you may call it - then the posts in the thread could be linked to the chapter that is dedicated to the one program, wrapper, whatnot.
On my case the mayority of programs i know is just for make work videogames, i had publish something some tutorials on spanish like
"DOSBox & Midi" and i explain how install and configure Timidity and/or Fluidsynth for example or things like
"Wine 1.2 and Older WIndows 9X Videogames + nGlide (3DFx Wrapper)"
"Wine 1.8.6 and Older Windows 9X Videogames + DxWnd" (Compatibility Suite for Older Games )
just with this its the unique way i had found to play correctly titles like :
* Star Wars Shadows Of Empires -> Need a very specify configuration
* Blood Omen -> Need a very specify configuration
* Panzer Dragoon
* Street Racing Syndicate
* Microsoft Pandora's Box -> Need a very specify configuration
* Moto Racer (The First)
and another titles on this precise moment i don't remember titles, specially titles "Need a very specify configuration" because just one thing its not configured correctly and the game never start like "Dark Forces II" i just make work one time, and i don't remember what i change and never find again the correct configuration
Well i know a lot of strange things using the operating system GNU, because from 2004 i ever use GNU/Linux distro for play videogames, and lot of time was be very complicated for some titles, like "SimCity 3000" native version for GNU/Linux its very hard try to make that version works on modern distros. is too much comfortable and ease install Wine 1.2 and Install SimCity 3000 for Windows version.
With native version you must solve the limit of GCC version for 32 Bits, limit MESA version, limit specific OpenGL extension, something similar happend with "Medal Of Honor: Allied Assult" on Wine Registry you must set OpenGL version, and OpenGL extension, for make the game work or never start.
i learn too much thing for GNU just trying my videogames works, From 2004 and in nexts years i remember i use a lot of softwares like :
wine
winex (The version merged with directx)
winetk (for configure wine, because winecfg does not exist)
Cedega (a Front-End to manage versions of WineX)
DLG ( A Client for Download Videogames ) [ Steam does not exist native for GNU yet ]
I know some softwares like wrappers can be use trought wine. but another thing i never had understood is why does not exist a wrapper for "Pete OpenGL2" PlayStation Plugin for Emulators, that just exist on 32 Bits, Pete never publish the source code of that plugin for unknow reasons, the another plugins have available de source code. and its works with high performance on older machines can use 32 Bits of "PCSXR" for example i remember some time ago i ask on LinuxQuestion how make a custom package of pcsxr 32 bits version for slackware 64 bit version ->
https://www.linuxquestions.org/question ... 094-print/
i remember this another post i do about pcsxr ->
https://www.linuxquestions.org/question ... ?p=6333045
Well if you publish what specific thing need i analizy if i can help with the things i know.