Chrome and Sherwood Dungeon Doesn't Work in 3.1?

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jimwg
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Chrome and Sherwood Dungeon Doesn't Work in 3.1?

Post#1 by jimwg » 26 Jan 2015, 15:21

Greetings! (using 3.1)

In an effort to fit MMO games on a Porteus flash drive we're tapping Browser based MMOs, and the nicest one so far os "Sherwood Dungeon" (no membership necessary!) wigh is all 3-D and smooth running! Sherwood works great in XP (32bit) with Opera Stable and latest Firefox, but at least in Porteus, in Firefox and Opera, Sherwood gets agonizingly close to starting, even the startup animation and music runs up, but the majority of the log-in text and links are missing! Can't go on! I assume that this either a Java or Flash issue in Porteus or Linux as a whole? I was told by XP users to try Chrome in Linux because it has the most advanced Flash 16 version built-in (supposedly all PCs run Flash 16 now so why browser games work so well?) while Linux standalone Flash only goes up to 11.2. I used USM to download and convert google-chrome-39.0.2171.65-i486-1sl.xzm but it doesn't seem to run. I tried to download basic Chromium but it a box says Brokenman has to fix this.

Any maven hints wold be most appreciated!

Jim in NYC

neko
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Re: Chrome and Sherwood Dungeon Doesn't Work in 3.1?

Post#2 by neko » 26 Jan 2015, 22:05

@jimwg
These libraries may be needed.

===================
http://www.mediafire.com/download/ekp21 ... i686-1.xzm
md5sum: 1e58fd19193d66f99ec73b5e962ded9f lib4google-chrome-15.01.27-i686-1.xzm

lib4google-chrome-15.01.27-i686-1/lib/libudev.so.1@
lib4google-chrome-15.01.27-i686-1/lib/libudev.so.1.6.0
lib4google-chrome-15.01.27-i686-1/usr/lib/libcups.so.2
lib4google-chrome-15.01.27-i686-1/usr/lib/libgconf-2.so.4@
lib4google-chrome-15.01.27-i686-1/usr/lib/libgconf-2.so.4.1.5
===================

Please refer
viewtopic.php?f=81&t=4294#p31007

Good luck.

jimwg
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Re: Chrome and Sherwood Dungeon Doesn't Work in 3.1?

Post#3 by jimwg » 26 Jan 2015, 22:37

neko wrote:@jimwg
These libraries may be needed.

===================
http://www.mediafire.com/download/ekp21 ... i686-1.xzm
md5sum: 1e58fd19193d66f99ec73b5e962ded9f lib4google-chrome-15.01.27-i686-1.xzm

lib4google-chrome-15.01.27-i686-1/lib/libudev.so.1@
lib4google-chrome-15.01.27-i686-1/lib/libudev.so.1.6.0
lib4google-chrome-15.01.27-i686-1/usr/lib/libcups.so.2
lib4google-chrome-15.01.27-i686-1/usr/lib/libgconf-2.so.4@
lib4google-chrome-15.01.27-i686-1/usr/lib/libgconf-2.so.4.1.5
===================

Please refer
viewtopic.php?f=81&t=4294#p31007

Good luck.
Thanks for the swift reply!

The PC Mavens I touch with say that i686 won't go in 32bit machines and treasure-hunting the right 32-bit compatible libraries would be a pain, so I think I'll just sit out running any Flash games and apps in Linux/Porteus till there's a complied newbie-easy-to-install solution from here or a converted Mint solution than having to slough thru the techie-tinker route making this go.

Thanks for the swift in-depth tip! Much appreciated!

Jim in NYC

donald
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Re: Chrome and Sherwood Dungeon Doesn't Work in 3.1?

Post#4 by donald » 27 Jan 2015, 00:01

i686 won't go in 32bit machines
i686 is 32 bit

64 bit is x86_64

uname -a will show you.. :wink:

jimwg
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Re: Chrome and Sherwood Dungeon Doesn't Work in 3.1?

Post#5 by jimwg » 27 Jan 2015, 08:15

donald wrote:
i686 won't go in 32bit machines
i686 is 32 bit

64 bit is x86_64

uname -a will show you.. :wink:
Okay thanks, I misunderstood what they said. Here's hoping for Sherwood Dungeon on Porteus one day!

Jim in NYC

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