Wine 2.0 (Windows app runner)
- Blaze
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Re: Wine 2.0 (Windows app runner)
Evan, do you use compat libraries (multilib)?
compat32-libraries-3.0-x86_64-1sl.xzm
compat32-libraries-3.0-x86_64-1sl.xzm
Linux 6.6.11-porteus #1 SMP PREEMPT_DYNAMIC Sun Jan 14 12:07:37 MSK 2024 x86_64 Intel(R) Xeon(R) CPU E3-1270 v6 @ 3.80GHz GenuineIntel GNU/Linux
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- Ed_P
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Re: Wine 2.0 (Windows app runner)
That's my experience, with the one found here: http://forum.porteus.org/viewtopic.php? ... 28&p=52909 But have you tried entering "wine" on a command line?Evan wrote:Cinnamon 64 v3.2.2
Wine cfg shows in the Menu but when i clicked it nothing happened , someone else needs to confirm this?
Ed
Re: Wine 2.0 (Windows app runner)
As Blaze said, you need multilib. But the reason I must confess I don't know, once multilib is supposed to be needed only to execute 32bits apps inside a 64bits system.Evan wrote:Wine cfg shows in the Menu but when i clicked it nothing happened , someone else needs to confirm this?
Multilib is usually a huge bazooka (360mb compressed) containing almost every 32bits lib in the world. If you want I made a small multilib package (41mb compressed) with the basic stuff that are enough for running the most common Windows apps.
Re: Wine 2.0 (Windows app runner)
wine -> 32bits
wine64 -> 64bits
If you want to run 64bits Windows apps, just go to a terminal and type:
If you want to run 32bits Windows apps, activate multilib, go to a terminal and type:
And if you figure out why winecfg needs multilib, I accept the explanation.
wine64 -> 64bits
If you want to run 64bits Windows apps, just go to a terminal and type:
Code: Select all
wine64 /path/app.exe
Code: Select all
wine /path/app.exe
Re: Wine 2.0 (Windows app runner)
I agree, hahaha!Evan wrote:LOL , if you're both telling me that Wine64 needs 32 bit libraries for it's menu to work then something is seriously wrong with WineHQ's idea of coding a 64 bit app.
But it's working here flawlessly. It's a matter of finding the missing dependencies or something like that.
- Ed_P
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Re: Wine 2.0 (Windows app runner)
I apologize, I'm polluting this thread but the version of wine that I linked to earlier runs Windows 32 bit games with no multilib module added. It just doesn't play the 64-bit versions, even with a wine64 command, and this is the 64-bit section of the forum.
Sorry fulalas, I will bug out.
Sorry fulalas, I will bug out.
Ed
Re: Wine 2.0 (Windows app runner)
Ed_P, no worries.
- Blaze
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Re: Wine 2.0 (Windows app runner)
Hi Evan.
You can try wine-1.9.16-x64-3.2-GeckoMono-1.xzm or http://bear.alienbase.nl/mirrors/slackware-live/bonus/
rename .sxz to .xzm and activate these modules.
You can try wine-1.9.16-x64-3.2-GeckoMono-1.xzm or http://bear.alienbase.nl/mirrors/slackware-live/bonus/
Code: Select all
0050-multilib-current-x86_64.sxz 2017-01-27 11:30 366M
0060-wine-1.9.23-current-x86_64.sxz 2016-12-10 12:09 204M
Linux 6.6.11-porteus #1 SMP PREEMPT_DYNAMIC Sun Jan 14 12:07:37 MSK 2024 x86_64 Intel(R) Xeon(R) CPU E3-1270 v6 @ 3.80GHz GenuineIntel GNU/Linux
MS-7A12 » [AMD/ATI] Navi 23 [Radeon RX 6600] [1002:73ff] (rev c7) » Vengeance LPX 16GB DDR4 K2 3200MHz C16
MS-7A12 » [AMD/ATI] Navi 23 [Radeon RX 6600] [1002:73ff] (rev c7) » Vengeance LPX 16GB DDR4 K2 3200MHz C16
Re: Wine 2.0 (Windows app runner)
Evan, you don't have to install everything Wine asks for, unless you want to run .Net apps.
Also, maybe you should try something simpler (baby steps), like this 32bits Windows app: http://www2.cs.uidaho.edu/~jeffery/win32/wglgears.exe (requires OpenGL though)
If it works, you can try another simple Windows app but this time a 64bits one.
Also, maybe you should try something simpler (baby steps), like this 32bits Windows app: http://www2.cs.uidaho.edu/~jeffery/win32/wglgears.exe (requires OpenGL though)
If it works, you can try another simple Windows app but this time a 64bits one.
Wine 2.0 (Windows app runner)
Hi, Newbie here, Running Porteus Mate 3.2.2 and couldn't get wine to work to save my life for about 3 days. FINALLY got it running with the 32-bit library. Thanks...
for other newbs: http://dl.porteus.org/x86_64/archive/Po ... .1/extras/
for other newbs: http://dl.porteus.org/x86_64/archive/Po ... .1/extras/
https://t.me/pump_upp
- Ed_P
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Wine 2.0 (Windows app runner)
^ I run Wine without that library. I run the one Blaze posted here: http://forum.porteus.org/viewtopic.php?p=52881#p52881 and here: http://forum.porteus.org/viewtopic.php?p=52909#p52909
wine-1.9.16-x64-3.2-GeckoMono-1.xzm
wine-1.9.16-x64-3.2-GeckoMono-1.xzm
Ed
Wine 2.0 (Windows app runner)
@Ed_P, either this package includes multilib, or you're running just 64 bits Windows applications.
- Ed_P
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Wine 2.0 (Windows app runner)
!! I wasn't aware that Wine could run 64bit apps. I thought it was based on Windows XP which is 32bit and thus could only run 32bit apps.only.
The main app I run with Wine is PopTrayU which is 32bit.
The main app I run with Wine is PopTrayU which is 32bit.
Ed
Wine 2.0 (Windows app runner)
Wine is not based on Windows XP. It's a reverse-engineering from Windows API, which today includes even DirectX 12 (Windows 7). There are two main versions: 32 and 64 bit. It's really a nice project (almost magic, I would say), considering that Windows source code is not available.